If you choose the right people to develop your app, it would be an exciting hassle-free process. You don’t need a lot of money to develop a decent app if you use the right tools. In fact, you can save up to 40% of app development cost just by using the correct tools. I have listed the important misconceptions being clouded over the app industry. It might surprise you with serious consequences if you overlook those misconceptions.
Myth #1: People will flock, if you build it.
It is not like as soon as you build an app, people will start downloading it even though it might sound useful. Everything out there needs strategic marketing so does your app. You should make people know that there is an app out there with all these features.
App promotion is a puzzle. Only very few people know how to solve it.
Myth #2: It is cheap to develop an app.
Gone are the days where students with a little knowledge develop an app and it brings millions of dollars. App market became highly competitive. Please don’t get discouraged. People will flock to a place where they can get gold. If you want to be successful in the app market, it should be developed by well-qualified professionals. It has to be unique in some way. Literally, no one would download an app if it was developed by an immature without proper planning and there are very few exceptions.
Myth #3: If an app is developed for iOS, it can be converted to Android with just one click.
Literally converting an app to another platform is like developing that app from the scratch. You need to write the whole application code again. However, there are a few exceptions to this. Typically a backend does not have to be developed again. It all comes down to the architecture part of it.
Myth #4: Any company can develop a qualified app.
As I mentioned earlier, app market became highly competitive. A good application design demands plenty of knowledge along with years of experience. This is not a cakewalk at all. Companies with people with no or little knowledge can develop only an app with the basic functionalities. It can literally be of no use to anyone. A decent app needs timely maintenance to adapt the current trends and versions of operating systems. It should also be compatible with the new sort of devices. Only very few companies can quickly react to the new trends.
Myth #5: Once an app is developed, no need to spend any more.
This is a common misconception people have these days. Even corporate owners think this way. An app is like any other software or website. Probably you may end up spending more than its development cost for promotion and marketing in the long run. However, if you follow the right path, it will bring millions of dollars of revenue depending on the type of app you develop. You also need to allocate some for maintenance. All processes must be carefully executed with the proper planning for a successful app. Companies with years of experience can handle it well.
Myth #6: You can’t save money by choosing a well-established company for an app development.
Often times, inexperienced app developers don’t use the right tools. As a result, they will spend more time and money for a poor quality app. However, well-established companies know what they are doing. They use the specialized development tools which save time as well as money for the clients. If the client wants an app for multiple operating systems, it could be developed through cross-platform development tools. By doing so, the key parts of the application once for different operating systems such as android and iOS. There are a few limitations for this too.
Myth #7: Higher the number of features, higher the success rate.
In fact, the opposite is true. If you look at the successful apps in the market, it will look simple and serves only the purpose it developed for. For example, an E-book reader app doesn’t need a calendar in it. The more complex an app is, the lesser chance it has to succeed in the market as it slows down the entire app. A good app should be user-friendly and easy to use. Applications that tried to cover as many features as possible ended up losing as much as possible.